3D Maze

This was part of an assignment for my CS215 class. It involved coding a maze that uses recursion to randomly generate the maze. For extra credit I went nuts and added DirectX support so I could have the whole thing drawn in 3D.

Linear Algebra applied to 3D Graphics

I made this video as part of a presentation I gave for extra credit in my linear algebra class. It is just showing how matrices are applied in computer graphics.

Monster for my Maze Project

After some play testing, friends told me they couldn’t tell which was the player and which was the monster, so I decided to make this to clear up any confusion.


IT Helpdesk map screens

Here are some screen shots from the map I was working on while on my winter break this year.

Shotgun

This is a weapon for the mod I am making. Polys: 850 | Verts: 902

Colt 45

I am modeling this for a Half-Life 2 mod I am making. Polys: 1359 (The in game version, which is this one here with faces removed from the other side is 912 polys.) | The texture isn’t done yet.

1940 Ford WIP

This is a truck that I am making for my mod. I still have much to do with it.

LG KG300 Cell Phone

This is a speed model I did to see what I could do in an hour. Polys: 86 | Verts: 80